Implementing VR Training in a Communicative Disorders Course: Perspectives from Instructional Designer, Faculty, and Students
Virtual Reality (VR) and immersive three-dimensional (3D) technologies offer interactive learning experiences that bridge the gap between classroom instruction and clinical practice in Communication Sciences and Disorders (CSD) education. Recent evidence demonstrates that virtual simulation tools effectively support communication skills training in healthcare professionals (Fernández-Alcántara et al., 2025), and immersive VR yields significantly higher anatomy knowledge gains compared to traditional approaches (García-Robles et al., 2024).
This panel explores the implementation of VR technologies across undergraduate and graduate CSD courses through two pilot projects. Graduate students (n=4) used Bodyswap VR with customized clinical case interview scenarios to develop client interviewing skills. Undergraduate students (n=3) explored speech and hearing anatomy using 3D visualization software across VR headset, iPad, and laptop platforms. Initial feedback revealed high engagement, with graduate students reporting increased confidence and appreciation for safe practice environments with artificial intelligence (AI)-driven feedback, while undergraduate students preferred VR for manipulating anatomical structures.
Panel participants will gain practical strategies for selecting and deploying VR tools in clinical education, understanding student perspectives on engagement and effectiveness, addressing technical and pedagogical barriers, and developing implementation plans for their own contexts. In this interactive session perspectives from project will be presented, including those of an instructional designer, a faculty member, and multiple students. Following the planned discussion the audience will be invited to ask questions. Post-session resources will be available for continued learning.
Iyan Barrera-Sandri, University of Redlands, US
Dr. Iyan Barrera-Sandri (He/Him) is an Instructional Designer at the University of Redlands with over 20 years of experience in instructional technology within higher education. In his role, he manages the learning management system, oversees the Makerspace, and leads the Virtual Reality (VR) lab. Iyan collaborates with faculty and students to integrate innovative technologies and pedagogical strategies into their courses. He holds a Master’s degree in Higher Education and a Doctorate in Educational Leadership.
Yilan Liu (faculty), University of Redlands, US
Miah Conde (student), University of Redlands, US
Gwen Phommatha (student), University of Redlands, US
Kirsty Guerrero (student), University of Redlands, US
Evan Fruehauf,
Susan Ariew, University of South Florida,US
LeEtta Schmidt, University of South Florida, US
Dr. Cristina Obae, University of Lapland, FI
Pattiya Shenila Peries, California State University – Fullerton, US
Monika Sereniene,
Rae Mancilla,
Natalia Echeverry, MS, University of Pittsburgh, US
Arnaldo Robles-Reyes,