Human by Design: The JOY Framework for Ethical Human–AI Collaboration in Creative and Educational Practice

Current discussions of generative AI in creative and educational contexts often rely on tool-based or alien-intelligence metaphors, emphasizing control, and transactional prompting. This paper proposes an alternative framework—Human Relational Systems (HRS)—that reconceptualizes AI systems as human-derived intelligences operating across distinct representational and operational substrates, and argues that collaborative structure, rather than tool capability alone, shapes outcomes. Within the HRS framework, we distinguish three interacting forms of intelligence: Embodied Human Intelligence (EHI), representing human judgment, craft, and situated decision-making; Unembodied Human Intelligence (UHI), encompassing language-based, disembodied systems trained on human cultural artifacts; and Visual Human Intelligence (VHI), characterized by generative, spatial–temporal, and cinematic modes of representation. We propose that when these intelligences are deliberately integrated in a relational loop, they produce an amplified system-level outcome termed Joined Operational Yield (JOY), expressed as EHI + UHI + VHI = JOY. Drawing on practice-based examples from independent cinematic production workflows, we describe a triadic collaborative cycle where creative work moves iteratively across intelligences. In this cycle, EHI initiates intent through narrative and aesthetic goals; UHI supports ideation, scripting, and structural reasoning; and VHI generates visual sequences and cinematic interpretations. Outputs from VHI return to EHI for evaluation and refinement, completing the loop. Crucially, this process is not transactional or linear, but relational and iterative, relying on sustained context, role continuity, and shared goals rather than isolated prompts. The paper concludes by proposing HRS as a practical and ethical framework for hybrid human–AI collaboration, offering a transferable, practice-ready model for creative, educational, and research settings.

Daniel Boulos, Wiki Wiki Cartoons (Founder & Director), University of Hawaiʻi at Mānoa (Doctoral Candidate), US

TCC Hawaii invites faculty, researchers, librarians, counselors, student affairs and student support professionals, graduate students, administrators, and consultants from around the world interested in evolving technologies and learning practices to submit proposals for this online conference.

Revisiting Design Thinking with New Perspectives

There are many versions that attempt to provide an accurate model for design thinking, but there is not a model that intuitively lays out the essential steps of the design process in its entirety. In addition, the ambiguity of design is often muddied with the incorporation of disparate concepts such as teamwork, the contrast of innovation, creativity and design, and the launch of the final product. These topics have high correlation to the design process, but are not intrinsically relevant to the process itself. The purpose of this design thinking project is to design a new model that addresses indigenous perspectives, the omissions of existing models, and a clear and intuitive framework that can be applied to a wide range of design projects.

Jenica Taylor, University of Hawai‘i at Mānoa, US

Jenica Taylor is an instructional designer and educator at the University of Hawaiʻi at Mānoa Outreach College, where she develops faculty training and online courses. With advanced degrees in Learning Design & Technology and Illustration, and a background in graphic and educational game design, her work explores the intersection of visual thinking, indigenous perspectives, and learning. She is currently pursuing her doctorate at UH Mānoa.

TCC Hawaii invites faculty, researchers, librarians, counselors, student affairs and student support professionals, graduate students, administrators, and consultants from around the world interested in evolving technologies and learning practices to submit proposals for this online conference.

Primary Sources vs. the Plausible Fabrication: Teaching Mercy Otis Warren in an AI Age

As AI reshapes how students encounter the past, the central challenge is not whether tools can generate historical narratives, but whether learners can practice historical thinking with intention, creativity, and ethical responsibility. This interactive workshop uses Mercy Otis Warren, an influential Revolutionary-era writer with contested interpretations, as a case study for teaching women’s history through primary sources and historiography while responsibly integrating AI tools. Participants will work with a short primary-source excerpt set and a mini-historiography snapshot that frames competing interpretations of Warren: revolutionary feminist voice versus elite author reflecting privilege and prevailing gender norms. Using a structured, classroom-ready protocol, attendees will test how AI can support inquiry (question generation, rhetorical analysis prompts, counterargument building) while also identifying risks (bias amplification, invented citations, flattening of historical debate). Participants will leave with a reusable activity sequence, sample prompts, and a reflection framework that keeps human interpretation, and ethical teaching, at the center.

Jennifer Schneider, Community College of Philadelphia, US

Jennifer Schneider, J.D., Ed.D. is an Associate Professor of Law and Paralegal Studies at the Community College of Philadelphia. In addition to coordinating the Paralegal Studies program, she teaches courses in Gender Studies and First Year Experience.

TCC Hawaii invites faculty, researchers, librarians, counselors, student affairs and student support professionals, graduate students, administrators, and consultants from around the world interested in evolving technologies and learning practices to submit proposals for this online conference.

Future-Proof or Fade Out: How Online Educators Prepare Workers for What’s Next

The rapid pace of technological advancement and industry disruption is redefining what it means to stay employable. As automation, AI, and shifting skill demands reshape the workforce, online educators face a pressing challenge: how to design learning experiences that not only teach current competencies but also cultivate long-term adaptability. This lightning talk explores how online higher education can serve as a strategic bridge between today’s learners and tomorrow’s careers.

Drawing on examples from microcredentialing, project-based learning, and industry-aligned course design, the session will highlight emerging practices that help learners “future-proof” their skill sets. It will emphasize practical strategies—like integrating digital literacy across disciplines, leveraging real-time labor market data, and fostering metacognitive skills—that empower students to navigate career change with confidence.

In the spirit of the lightning talk format, the five-minute presentation will briefly showcase an innovative framework for aligning online curriculum with workforce resilience. The following ten-minute discussion will invite participants to share insights from their own institutions, identify barriers to workforce-aligned education, and brainstorm collaborative solutions. By engaging with peers, attendees will co-create a richer understanding of how online education can move beyond credential delivery toward cultivating lifelong learners capable of thriving amid constant change.

This session will appeal to educators, instructional designers, and administrators seeking actionable ways to connect online learning with sustainable workforce development.

Yolanda Harper, University of Arizona Global Campus, US

Dr. Yolanda Harper’s roles at UAGC include Professor and Program Chair. She earned PhD and MA degrees in Clinical Psychology from the Univ of Arkansas, Fayetteville, and a BA in Psychology from UCLA. Yolanda brings extensive experience in online and campus-based faculty and administrative roles across higher education and consulting. Areas of foci include career-relevant education, leadership coaching, inclusion, interpersonal communication, program evaluation, strategic planning and assessment, and holistic health & wellness/life management and resilience.

TCC Hawaii invites faculty, researchers, librarians, counselors, student affairs and student support professionals, graduate students, administrators, and consultants from around the world interested in evolving technologies and learning practices to submit proposals for this online conference.

Students as Co-Leaders in the Age of AI: Learning Together Through Change

TCC 2026’s theme, Human by Design: AI, Creativity, and Purpose in Education, invites educators to look beyond tools and ask why and how AI should shape learning. This proposal shares how ʻIolani School is engaging students as co-leaders as we move from small AI pilots toward more coordinated efforts.

This session builds on last year’s TCC presentation, which introduced students as “AI-native learners.” This year, we focus not only on how students use AI, but on what happens when students help shape understanding, guide dialogue, and inform change. Through student-led AI presentations, tool testing, and participation in faculty professional learning, students have helped surface emerging needs and inform how our community approaches AI.

Students will share how these experiences have deepened their thinking about learning and responsibility. They will also reflect on what they believe educators most need to understand, including why guidance often matters more than restriction and why students want to be trusted as learners.

Student partnership has been especially important because many students are already navigating AI tools, norms, and peer conversations that rarely surface in classrooms. Incorporating student input has helped build shared understanding, identify gaps in guidance, and support educators who are still developing confidence engaging with AI. Even skeptical teachers often listen to students in a fresh and open way, creating space for dialogue that might not emerge through adult-led initiatives alone.

Participants will hear directly from students and examine student-teacher collaborative artifacts, focusing on concrete roles students can play in supporting AI-related learning and change. The session invites both experimentation and inquiry, offering insight into how student partnership can strengthen a school’s capacity to respond thoughtfully to emerging AI-related challenges.

Faye Furutomo, ‘Iolani School, US

Dr. Faye Furutomo serves as the Director of Educational Technology Systems at ʻIolani School in Honolulu, Hawaiʻi. She specializes in project management and supporting faculty and staff in their use of technology. A proud graduate of the Learning Design and Technology Department at the University of Hawaiʻi at Mānoa, her research interests include faculty adoption of technology and the relationship between innovation and organizational culture.

Her work has been published in the International Journal of Educational Media and Technology, Innovative Higher Education, and the Association for Educational Communications and Technology (AECT) Conference Proceedings. Dr. Furutomo has also presented at multiple conferences, including the ATLIS Annual Conference, ISTE, AECT National Convention, the Teaching, Colleges & Community Conference (TCC), the STEMS2 Symposium, and the Hawaii Educational Research Association (HERA) Conference.


Gabriel Yanagihara, ʻIolani School, US

Gabriel Yanagihara was born and raised in Maui. He is an experienced educator and public voice in emerging technologies, AI tools, computer science, Esports and video game design at ʻIolani School in Honolulu, Hawaii. He strives to quickly integrate and study newly developed technologies like AI, 3D printing, and VR into his curriculum and has trained over 1000 teachers in AI tools through workshops and keynotes.

Along with supporting AI efforts at ʻIolani, he has become a renowned local expert on AI through presenting at multiple conferences, panels and facilitating industry workshops, presenting alongside Google DeepMind, OpenAI, and Meta on the rapid adaptation of emerging technologies in education. Pursuing a Master’s in Private School Leadership at the University of Hawaiʻi at Mānoa, he is dedicated to educational innovation and empowering both educators and students.

TCC Hawaii invites faculty, researchers, librarians, counselors, student affairs and student support professionals, graduate students, administrators, and consultants from around the world interested in evolving technologies and learning practices to submit proposals for this online conference.

Sparking Creative Course Design with Custom GPTs

Effective course design requires sustained creative energy. This energy can be hard to find in the middle or end of a semester or when assigned a new course to teach. While ChatGPT or other LLMs can help with brainstorming, a custom GPT can be trained on existing course documents. This training helps a custom GPT “remember” that initial context in each new conversation. This, in turn,  saves time and energy and can help maintain focus in course or assignment (re)design. In this presentation, I will briefly demonstrate the setup of a custom GPT and explore a use case for redesigning (parts of) a zombie-themed writing intensive course.

Amanda (Mandy) Taylor, California State University, San Bernardino, US

Mandy Taylor is currently an instructional designer at CSU San Bernardino. She holds an MA in English Composition and Rhetoric, an MS in Instructional Design and Technology, and will receive her Ed.D in Educational Technology Spring 2026 from Boise State University. Her research interests are varied. She has published on Supernatural, The Walking Dead, and the Apollo space program. She has also co-edited essay collections on Supernatural and Good Omens.

TCC Hawaii invites faculty, researchers, librarians, counselors, student affairs and student support professionals, graduate students, administrators, and consultants from around the world interested in evolving technologies and learning practices to submit proposals for this online conference.

Human by Design: Nano Learning Lessons from the People's Professors

A mechanic explaining engine repair. A barista demonstrating latte art. A knitter teaching cable stitches. None have instructional design training. Most don’t identify as educators. Yet they teach millions daily through TikTok, Instagram Reels, and YouTube Shorts.

Researchers call this “nano learning”: focused learning objectives delivered in brief, highly engaging segments. These creators intuitively apply strategies that align with cognitive load theory, Mayer’s multimedia principles, and social learning theory. They do this without ever studying them.

This session demonstrates “The People’s Professors,” an interactive game-based learning experience that helps instructional designers recognize and apply nano learning strategies from accidental educators. Participants will explore the “Kingdom of Engagement,” collect five Pedagogical Artifacts (Hook Gem, Chunk Crystal, Visual Scroll, Participation Orb, Series Compass), and interact with the “Spot the Strategy” game.

The project addresses “Human by Design” on two levels. First, it studies the most human teachers: ordinary people who connect with audiences through intuition, not algorithms. Second, it models AI as a developer sidekick, not a replacement. Using “vibe coding” (AI-assisted development), I built this tool by describing what I wanted and iterating with AI. This approach makes game-based learning development accessible to designers without traditional programming skills. The AI helped me build. The human insights made it meaningful.

Participants leave with practical frameworks for translating creator techniques into formal learning contexts and a model for using AI as a creative partner.

Emily Green, Full Sail University, USA

Emily Green is the founder of Caboodle Design, a learning design consultancy that helps Fortune 500 companies like Apple, Airbnb, GitLab, and Intuit turn complex behavior-change challenges into learning experiences that actually work. With 14+ years in the field and a freshly minted M.S. in Instructional Design and Technology from Full Sail University (Salutatorian, 2026), she operates at the intersection of instructional design, behavioral science, and media production.


Dr. Rebecca Meeder, Full Sail University, USA

Dr. Rebecca Meeder is currently a Course Director at Full Sail University’s Instructional Design and Technology Master’s program and teaches online courses in Corporate Training & Motivational Development and Digital Media & Learning Applications. She has worked at various companies and organizations including University of Hawai‘i at Mānoa, Nintendo, Ellucian, the Washington State Board for Community and Technical Colleges, Northwest University, and the Bellevue School District.


Dr. Reo McBride, Full Sail University, USA

Dr. McBride has a PhD in Instructional Psychology and Technology from Brigham Young University, an MAED in Education Administration from East Carolina University, and a BS in Elementary Education from Brigham Young University. He works at Full Sail University Online as a Course Director for both Instructional Design and Evaluation, as well as Instructional Design and Technology Capstone Project. He enjoys helping both educators and corporate trainers create interactive and engaging eLearning modules and presentations.

TCC Hawaii invites faculty, researchers, librarians, counselors, student affairs and student support professionals, graduate students, administrators, and consultants from around the world interested in evolving technologies and learning practices to submit proposals for this online conference.

Creativity is Not a Prompt: Promoting Student Originality and Reflection in an AI-Supported Classroom

As generative AI becomes increasingly embedded in education, creativity is often mistaken for effective prompting, and reflection is reduced to a standardized activity that can be automated rather than a genuine intellectual exercise. When students rely on generative AI for immediate responses, they bypass opportunities for creative thinking and metacognitive reflection, undermining the cognitive processes that reflection is designed to support. Grounded in metacognitive theory, reflection is understood as a deliberately cultivated process in which learners monitor, evaluate, and make meaning of their own thinking (Flavell, 1979; Schön, 1983).

While AI can generate content, it cannot generate purpose, judgment, or self-awareness. These are instructional outcomes that instructors must intentionally design. Melendez noted, “human experience and judgment are still critical to making decisions, because AI cannot reliably distinguish good ideas from mediocre ones or guide long-term strategy on its own” (2025). Instructors should carefully design educational activities that encourage students to think about their own thinking rather than consume AI-generated outputs. This interactive session will engage participants in examining how creativity and reflection can be intentionally cultivated in AI-supported learning environments.

Participants will work with sample assignment prompts and discuss how design choices can either invite or inhibit creative and reflective thinking. Through live polling, short reflective prompts, and collaborative whiteboard activities, participants will explore the difference between AI-generated output and human originality. By the end of the session, participants will have foundational knowledge of how to apply metacognitive strategies to foster originality, creativity, and reflection in AI-supported learning environments.

Lori Brooks, University of Phoenix, USA

Lori is a full-time faculty member at the University of Phoenix, teaching general education courses in critical thinking. She focuses on helping students think independently, communicate clearly, and apply what they learn in real situations. She is interested in exploring the role of AI in higher education, including guiding students in its ethical use.


Judy Drilling, University of Phoenix, USA

Judy is a full-time faculty member at the University of Phoenix, teaching general education psychology courses. She is passionate about helping students grow academically, professionally, and personally while developing independent thinking and real-world skills. Judy brings a supportive, student-centered approach to her teaching. She explores how AI can be thoughtfully integrated into the classroom to enhance learning while encouraging critical thinking and authentic student engagement.

TCC Hawaii invites faculty, researchers, librarians, counselors, student affairs and student support professionals, graduate students, administrators, and consultants from around the world interested in evolving technologies and learning practices to submit proposals for this online conference.